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PolkadotAvatars.com - OpenGov Funding Proposal
Proposal Summary
PolkadotAvatars is requesting community funding to continue building an open, cross-engine avatar identity infrastructure that allows players to use a single customizable avatar across multiple games, while remaining fully compliant with Web2 platforms such as Roblox, Unity, and Unreal.
This proposal seeks support to complete the next 12-month development phase, focused on:
To complete and launch the Polkadot Avatars application, multi-games integration loop, achievement system and DOT-powered PA platfrom MVP:
- Production-ready web-app,
- Unreal SDK, Unity SDK
- 3 mini-games,
- +50 new modular parts (10 new IP characters)
- 7+ partner IPs integrations,
- Cross-game identity loop,
- Achievement system loop,
- 1000+ registered users in PA-app.
- Develop MVP platform & creator ecosystem
- Implement DOT-based item operations (combine/upgrade/trade)
To prove that cross-engine avatar identity works in real games with real users.
What Is PolkadotAvatars? - VISION
Tagline:
A unified, chain-agnostic avatar identity system for multi-engine and multi-game ecosystems.
It is an identity and avatar infrastructure layer that:
- Let players keep one persistent avatar across games,
- Allows digital collectibles to become playable assets,
- Works across multiple engines without forcing wallets or blockchain logic into games.
Games remain fully open to everyone.
Players who opt in can sync extended visual identity through an external companion app.
No crypto UX exists inside the games themselves.
Short Description:
Polkadot Avatars is building a cross-game, cross-engine digital identity layer that allows players to use a single customizable avatar across multiple supported games (Roblox external-ID integration, Unity, Unreal).
Relation to Polkadot/Substrate:
- Provides real utility for Polkadot and any supported chain communities through playable digital assets.
- Prepares a framework compatible with Polkadot’s emerging DID / Proof-of-Personhood ecosystem.
- Enables future DOT-powered operations (combine/upgrade/trade) once gameplay and user-base validation are complete.
- Acts as a Web2 to Web3 bridge that respects all Roblox/Epic/Unity policies (no wallets in-game, no blockchain calls inside engines).
Why Our Team Is Interested:
We aim to solve the long-standing fragmentation of digital identity across games by creating a neutral, portable, Polkadot-aligned identity format with real utility across mainstream gaming engines.
Already Functional Technical Components
1. Companion Web-App (To be polished)
- Web3 login
- NFT indexing (chain-agnostic)
- Modular avatar customization UI interface
- JSON-based avatar config storage
- External account linking (Roblox → PA app)
- Reward/Achievement system
2. SDKs for Game Engines
- Roblox SDK
SDK functions:
- Load a user’s avatar config
- Build a modular character in-engine
- Apply unified avatar movement/animation system
- Trigger achievement events to external reward assignment
3. Modular Avatar Architecture
- Game-ready production pipeline for multi-platform integration
- Interchangeable modules: head, torso, left arm, right arm, legs, back accessories
- Costume system replacing full body
- Millions of combinations
4. Reward Pipeline
Game to PA App to User Reward
Compliant with Roblox/UEFN rules - no wallet actions inside the engine.
What the Project Is NOT (important)
- Not launching a token
- Not providing a full marketplace in this grant cycle
- Not doing wallet connections in games
- Not making on-chain calls from engines
Ecosystem Fit
Polkadot Avatars becomes:
- a hub layer for game developers, communities, IP holders, brands, and creators,
- a shared identity standard across engines,
- an entry point for mainstream users discovering Polkadot.
Target Audience
- Game studios (Roblox, Unity, Unreal)
- Any chain WEB3 communities / WEB3 Players
- Mainstream WEB2 Players (Roblox, UEFN)
- Developers/Creators
Needs It Solves
- Real gameplay utility for digital collectibles
- Lack of portable identity across games
- Lack of gaming presence for Polkadot in mainstream engines
- Safe, compliant Web2/Web3 integration model
- Missing cultural/visual layer in Polkadot
- Onboarding non-crypto users through games
Similar Projects in Polkadot
None.
Other projects offer games or NFT utilities, but not cross-engine identity infrastructure.
Similar Projects Outside Polkadot
- Ready Player Me — centralized, closed, limited game-to-game logic
Polkadot Avatars is the first chain-agnostic, multi-engine, gameplay-driven identity layer.
Team Members
CEO — Ilya Kurkin GitHub LinkedIn
- 6+ years in 3D game art and modular pipelines
- Extensive production experience in Web3 gaming (Moonsama, Seedify)
- Strong technical focus
- Founder of Polkadot Avatars
CTO — Oliver Duedam GitHub
- Full-stack web3 engineer
- Creator of ZeroSum (top-10 Manta testnet dApp ~500 DAU)
- Built interactive experiences for Moonbeam & SNI
- Background in engineering consulting
Project GitHub
Development Status
Already implemented:
- PolkadotAvatars website
- Web-app onboarding with Web3 wallet login
- Real-time 3D avatar customization preview page
- Chain-agnostic NFT indexing feature
- Roblox external-ID integration
- JSON avatar config system
- Reward pipeline prototype
- Modular 3D asset production pipeline and 15 game-ready modular avatar parts (3 ready-made integrated avatars IPs)
- 2 Roblox game prototypes
- Public demo videos
Additional Information
Previous support: Received two Child-Bounty payments (now discontinued).
Reason for new proposal: GameBounty dissolution.
Why This Matters for Polkadot
Polkadot excels at infrastructure, but most of that value is invisible to everyday users.
PolkadotAvatars adds:
- A visible, cultural layer to the ecosystem,
- A non-financial onboarding path via games,
- A practical identity layer compatible with future DID and Proof-of-Personhood concepts.
Instead of speculation-driven use cases, PolkadotAvatars focuses on:
gameplay utility, persistence, creativity, and long-term engagement.
This aligns with Polkadot’s core strengths: interoperability, openness, and sustainability.
Who Benefits - HOW IT WORKS
- Players: one identity that doesn’t reset between games
- Creators: a reusable avatar and asset standard
- Developers: ready-to-integrate SDKs
- IP holders: long-term utility for their characters
- Polkadot: visibility, culture, and real users interacting with the ecosystem
Pitch Deck Presentation:
Approximate 12-Month Roadmap
2-Person Team
1 engineer (WEB3 Backend / Web-app / Documentation / Game Development)
1 technical artist (SDK / In-Game content / Avatars / Pipelines / UI / UX / Game Development)
Q1 (Months 1–3): Core Infrastructure Stabilization
Deliverables:
Team focus:
Web-App polishing + Content production + SDK development (Unreal, Unity)
- Production-ready PA web-app (polish, stability, performance)
- Stable external account linking
- Finalized JSON-based avatar identity format
- Cross-game identity loop (single avatar to multiple games)
- Unity SDK v0.1 (Avatar assembly, Config loading)
- Unreal SDK v0.1 (Avatar assembly, Config loading)
- +10 modular avatar parts
- 1–2 IP character integrations
- Basic achievement triggers (off-chain)
Q2 (Months 4–6): Games & Validation
Team focus:
Games development + Content production + Main PA to Game loop polishing
Deliverables:
- Cross-game avatar persistence demonstrated
- 1 complete mini-game (total: 1)
- Achievement to reward loop (off-chain, web-app mediated)
- +15 modular avatar parts (total: 25)
- +2 IP character integrations (total: 4)
- Creator-ready avatar pipeline (internal only)
- Public PA web-app launch
Q3 (Months 7–9): Platform MVP & Controlled DOT Utility
Team focus:
Platform MVP + Games development + Content production
Deliverables:
- PA Platform MVP
- +1 complete mini-game (total: 2)
- Identity registry
- Asset registry
- Asset validation
- Metadata ingestion
- +15 modular avatar parts (total: 40)
- +2 IP integrations (total: 6)
DOT-based operations:
- Item minting
- Item combining
Q4 (Months 10–12): Ecosystem Readiness
Team focus:
Polishing + Documentation + Games development + Content production
Deliverables:
- +1 complete mini-game (total: 3)
- +10 modular avatar parts (total: 50)
- +1 IP integration (total: 7)
- Optional DOT-based trade (platform-only)
- Cross-engine showcase demos (Unity + Unreal)
- Performance optimizations
- SDK/Integration documentation
Final metrics report:
- Registered users
- Active users
- DOT operation usage
PolkadotAvatars turns Polkadot from invisible infrastructure into something people can see, use, and identify with. This proposal is about: utility over hype, infrastructure over speculation, long-term value over short-term narratives.
We ask the community to decide whether this is a direction worth supporting.
One avatar. Infinite worlds. Built for the ecosystem.
Comments (5)
I really appreciate the vision behind PolkadotAvatars. The strategy of using a companion app to bridge Web2 gaming constraints (like Roblox) with Web3 ownership is a very smart approach. Also, the requested budget appears reasonable for a year of development in terms of salary.
However, I have a major concern regarding the feasibility of the scope versus the team size.
The proposal outlines an incredibly heavy workload for just two people (CEO & CTO) over 12 months. You aim to deliver:
1. A production-ready Web App;
2. Two separate SDKs (Unity & Unreal);
3. Three complete mini-games;
4. Over 50 modular 3D assets and multiple IP integrations.
Even for highly skilled senior developers, switching contexts between backend infrastructure, SDK architecture, game design, and 3D art production is inefficient. There is a very high risk of team burnout or a compromise in quality when trying to cover so many verticals simultaneously.
Suggestion:
Given the current market sentiment and scrutiny on Treasury spending, asking for a full 12-month runway upfront is risky.
I strongly suggest breaking this proposal down into smaller, shorter milestones (e.g., 3-4 months).
• Phase 1: Focus solely on the Web App MVP and one working SDK demo (e.g., just Unity) to prove the technical hypothesis.
• Once the community sees a tangible "Proof of Concept" and initial traction, it will be much easier to vote AYE for the subsequent funding rounds.
This approach reduces risk for the Treasury and protects your team from over-committing.
Although well-intentioned, this proposal reflects an earlier phase of Polkadot’s development, and does not align with the network’s current priorities or direction